Great Cormorant was a Unity VR Game asset for the Museum of Nature and Science in Tokyo.
Took about 3 Days to make the Medium Res Version, including rig, weighting, animation and render.
9k in polys with 2k maps. This is the Medium Res Version of the Bird. The highest version contains individual feathers and feather system.
Modeled in Zbrush & Modo Indie
Painted in Zbrush & Gimp
Animation in Modo Indie & Maya or Maya Indie
Game Engine for display and VR interaction in Unity
Videos in Resolve
Great_cormorant simple animation test